Location
Chancery Lane, London, United Kingdom
Hours
Full Time - Fixed term contract from 23rd November until the end of January 2027
Salary
Negotiable
About the Role
Framestore is seeking an Asset Generalist to join the London office asset team. This wide-ranging role involves asset creation across high-end content including Advertising, Episodic, and Immersive projects. The successful candidate will take a hands-on approach to creating highly accurate and efficient CG assets across various styles, with a strong emphasis on modelling, ideally creatures, alongside considerable knowledge of texturing and look development. This fixed term, project-specific role requires UK-based candidates as visa sponsorship is not available. Responsibilities include executing accurate texturing and asset creation, capturing surface qualities for CG creatures and hard surface assets, creating models per briefs and reference materials, maintaining naming conventions, enforcing pipeline workflows, presenting models for review, ensuring UV mapping consistency, collaborating with other departments, making asset updates, communicating schedules and deadlines, and supporting junior CG team members in skill development.
Experience
Extensive working knowledge of Substance Painter and/or Mari
Good working knowledge of Maya and ZBrush
Strong polygonal subdivision modelling skills
Experience interpreting and following reference material to create clean, detailed, and accurate assets
Efficient UV layout skills and awareness of texture requirements
Strong interpersonal and communication skills
About you
Creative and resourceful with strong spatial awareness
Meticulous organiser of own workflow
Able to work well within a team environment
Qualifications
Additional desirable skills include creative conceptual sculpting, knowledge of anatomy, familiarity with other pipeline areas such as groom, CFX, lighting, and layout, knowledge of Arnold/Houdini, traditional art skills, and photography experience for texture capture.
Framestore










